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You can't mine stone with stone pickaxe?(or stone tools) So What's the use of stone tools if so?
There's no information about the changes to stone tools and interactions. What other changes were ther…
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Sent you this on Reddit, thought id send it here too so that you see it: (@JayCeeCreates)
Hey uh just wondering, when dya think you can update the "earlygame" mod, I want to use it on 1.18 but the…
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**Is your feature request related to a problem? Please describe.**
Not really a problem but it would help modpacks with progression.
**Describe the solution you'd like**
Instead of just having th…
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### GregTech CEu Version
gregtech-1.12.2-2.4.3-beta
### Modpack Used
nomi-ceu
### Addons Installed
CraftTweaker with nomifactory's scripts
https://github.com/tracer4b/nomi-ceu/releases/tag/1.4.1…
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Currently the quest rewards mostly stay the same throughout earlygame to lategame.
How about there would be some kind of bonus/scaling multiplier on the quest point rewards using the players quest …
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# Explaining
this rocks adds rocks stick itself plus other things, I was wondering if you and the dev of this mod could team up to make the mods compatible with each other.
(e.g. disable your stick…
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### Describe what you would like changed, and why.
Currently, in fog of war games, the limited knowledge in the beginning of a map adds a layer of depth to the game, forcing players to be more cautio…
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### Tentative plan for 1.18 early game changes
The goal is to get rid of the current quartz growth mechanic, which is annoying and quite hard to automate correctly, and isn't very fun anymore at this…
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[22:59:02] [Server thread/INFO]: Sent Atlas #1 data to player Zano1999
[22:59:15] [Worker-Main-7/INFO]: Created new marker #1"Villaggio"@(-1012, 1322)
[22:59:23] [Render thread/INFO]: [STDOUT]: Mini…
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### Is your feature request related to a problem? Please describe.
Yes, I know evolution rates are up to the player, but the default is too ridiculous as it is, and most people play it in the default…