issues
search
Anuken
/
Mindustry-Suggestions
Repository for Mindustry suggestions and feedback
131
stars
58
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Lake borders (Erekir)
#5332
AVeryCoolSpider-PL
opened
21 hours ago
0
New planet and units?
#5331
Dragon7227
opened
1 day ago
4
Discord V8 bot
#5330
AVeryCoolSpider-PL
opened
4 days ago
2
Major balancing changes
#5328
KOCTOLOM
opened
5 days ago
3
Router control functionality
#5327
rowandwhelan
opened
5 days ago
0
Major balancing changes
#5326
KOCTOLOM
closed
5 days ago
0
LOD(Level of Detail)
#5325
shan-luan
opened
1 week ago
1
Turret damage done statistic
#5324
TopCatTC
opened
1 week ago
2
Very good idea
#5323
Acid010
opened
1 week ago
4
Jumps to a variable location and no-ops in mlog
#5322
Mnem42
closed
1 week ago
6
plase update steam version, tks
#5321
Mr-Ao-Dragon
closed
1 week ago
5
Logic: povide a way to inspect unrounded variable value
#5320
cardillan
closed
1 week ago
1
Logic: rounding numbers in print and format
#5319
cardillan
opened
1 week ago
2
Underwater resources
#5318
MeanSand
opened
1 week ago
1
Unit formations
#5317
AVeryCoolSpider-PL
opened
1 week ago
0
conveyors can be built over derelict conveyors
#5316
Accollide
closed
1 week ago
2
Colorblind mode
#5315
JackAtak1103
opened
1 week ago
4
The size of the input window in the mlog editor
#5314
ZeleniyKustik
opened
2 weeks ago
1
More difficulty modifiers
#5313
nakiri0209
opened
2 weeks ago
7
Custom Shapes Objectives
#5312
0-Entity-0
opened
2 weeks ago
0
Turrets stall when quickly switching targets
#5311
Accollide
opened
2 weeks ago
4
Add tags to mod browser
#5310
Sangar2728
opened
2 weeks ago
1
Client menu seperator
#5308
SITUVNgcd
opened
2 weeks ago
0
shield graph for mapmaking
#5307
jehosula
opened
3 weeks ago
1
Malign (and maybe other turrets)'s projectile visuals
#5306
AVeryCoolSpider-PL
closed
1 day ago
1
Unit Mining Speed Multiplier Game Rule: A way for maps to adjust unit mining for more opportunities.
#5305
SomeonesShade
opened
3 weeks ago
1
Submergible unit tree and more water sectors
#5304
Alecks1608
closed
2 days ago
3
Shallow water tiles rework
#5303
AVeryCoolSpider-PL
closed
3 days ago
1
Reduce late-game research costs in serpulo.
#5302
DestroyThing
opened
3 weeks ago
3
add a 2nd core zone on crevice
#5301
DestroyThing
closed
4 days ago
1
Give Pulsar/Quasar Mine Command
#5300
50275
closed
4 days ago
2
Planet Maker
#5299
Epicbatman3000
closed
3 weeks ago
6
uLocate functions the same way as uBind
#5298
swrvy71
closed
3 weeks ago
0
DYNAMIC MUSIC
#5297
mdlcgithub
opened
3 weeks ago
1
Move large solar panels below phase fabric tier.
#5296
DestroyThing
closed
1 week ago
2
Make serpulo mass driver 'bullet' scale damage based on the amount and type of inputted resource
#5295
DestroyThing
opened
4 weeks ago
3
Block Under Construction Dynamic Health
#5294
deepspacerunner
closed
6 days ago
6
.
#5293
Aleksander20122
opened
4 weeks ago
3
Smart-Core Mode
#5292
JackAtak1103
closed
1 week ago
2
Reclaim Unit
#5291
Markty07
closed
1 week ago
4
Silly easter egg
#5290
Haznobrain
closed
1 week ago
5
New logic unit control commands — «deconstruct» and «scheme building»
#5289
1justsomeone1
opened
1 month ago
6
Infinite Resources Confusion
#5288
JackAtak1103
closed
1 week ago
6
Unit command option: pick up item
#5287
CheesyMeatball
closed
1 week ago
2
Proximity Mine
#5286
JackAtak1103
closed
1 week ago
7
[logic] command memory
#5285
xblade720
closed
1 week ago
2
Cycles
#5284
JackAtak1103
closed
1 week ago
3
No-building zone tile
#5283
FallingDice
closed
1 week ago
3
Hope you're having a nice day!
#5282
JackAtak1103
closed
2 weeks ago
1
More tutorials on some mechanics
#5281
xblade720
closed
2 weeks ago
2
Next