-
```
The code is checking for a graphics file extension like so:
!nexus.png!
But if you add attributes, say to control the size, like the following:
!nexus.png|width=10,height=20!
Then it is interp…
-
```
The code is checking for a graphics file extension like so:
!nexus.png!
But if you add attributes, say to control the size, like the following:
!nexus.png|width=10,height=20!
Then it is interp…
-
```
The code is checking for a graphics file extension like so:
!nexus.png!
But if you add attributes, say to control the size, like the following:
!nexus.png|width=10,height=20!
Then it is interp…
-
```
The code is checking for a graphics file extension like so:
!nexus.png!
But if you add attributes, say to control the size, like the following:
!nexus.png|width=10,height=20!
Then it is interp…
-
GPL smh
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## Description
If a Bam file is written out that has textures embedded in it and loaded up into the game, the RAM images for those textures are not freed when uploaded to the graphics card. Currentl…
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I'm a bit new to this space so sorry if this is the wrong place for this request, feel free to redirect me.
Would it be possible to use DirectFB2 to support LVGL ?
https://lvgl.io/ & https://…
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SVG images are parsed and translated into rlg (reportlab graphics). It is a pity that the result is then rasterized instead of embedded in the PDF result. I have used a trivial plugin to achieve this …
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After upgrading, I observed a rather large increase in code size. I reduced my firmware up to a small example in https://github.com/birkenfeld/lcd-demo that does nothing but initialize the screen, an…
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### Describe the bug
Please see issue #3372 for why furniture is inside the walls to begin with. You can then drag furniture out of walls they are embedded in.
I don't know how the furniture got s…