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### What happened?
Almost every evening, our players experience a timeout (at least 60% of players, often even 100%). During this time, approximately 230+ players are active.
The Server Resource…
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### What happened?
When using `BreakOffVehicleWheel` native with the param `deleteWheel` at `true` it delete the wheel for the initiator of the native but not for other clients
![image](https://gi…
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(But here's the good news: Authenticated requests get a higher rate limit. Check out the documentation for more details.)
at Octokit.Connection.HandleErrors (Octokit.IResponse response) [0x0001b] i…
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Suggested by Davide, apparently FiveM uses this too.
First do a TCP handshake ~(on the same port number)~ with the server, then connect over UDP.
> If you implement the TCP port "punching" and y…
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How do you download this?
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### Problem
I'm facing an issue in FiveM related to the Entity Owner and the deletion of entities. Even though I clearly remove vehicles on the server-side and the `DoesEntityExist` function report…
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Installed mysql-async version 3.3.2 and followed the instructions on the web link here: https://brouznouf.github.io/fivem-mysql-async/
Then specified the settings for my database in the usual way a…
ic125 updated
3 years ago
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https://github.com/citizenfx/fivem/blob/e44699014a2f062d12e02f498dc9012cf77e5f20/code/components/devtools-five/src/StreamingProgress.cpp#L224
https://forum.cfx.re/t/fivem-has-stopped-working-055/45…
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### What happened?
When creating 100k objects on the server side the server is crashing
### Expected result
Not crashing
### Reproduction steps
```lua
local coords = vec3(148.85, -1393…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### In which category does your improvement fall?
Weapon system and function to draw / undraw.
### Explain the cu…