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Tri-Planar mapping can eliminate these, but performance may be disturbed.
[https://gamedevelopment.tutsplus.com/articles/use-tri-planar-texture-mapping-for-better-terrain--gamedev-13821](https://game…
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### Main programming language
JavaScript
### Tutorial title
How to Make Your First Roguelike
### Tutorial URL
https://gamedevelopment.tutsplus.com/tutorials/how-to-make-your-first-rogueli…
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### Prerequisites
* [x] Feature Request
### Description
Make an Discord Icon for the Server not only referencing Gamedevelopment, but also reference the Origin of this Project the Pr0
[Curren…
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以下2つの案が考えられる。
1. opengameart.orgからの画像を使う
2.画像はシンプルな記号を作成し、カメラにBloomを付ける。
Neon Vector shooter
https://gamedevelopment.tutsplus.com/tutorials/make-a-neon-vector-shooter-in-xna-basic-gameplay--ga…
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after migration to the reactks, native joystick were removed, now it is hard to control mobile platform by scrollbars, it is required to find or implement a solution
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We need a way to detect when a player runs into the wall of the arena or another player. Both cases should cause damage to each player involved and remove velocity in the direction of the impact.
Exide updated
6 years ago
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- [x] Move Settings into Serializable Objebect
- [x] Save Object into File
- [x] Load Object From File
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Now we can generate numbers from discrete uniform distribution (`randi`) and from continuous uniform distribution (`randf`). What about to include generator for other distributions? - http://www.cplus…
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**Godot version:**
3.0 RC3
**OS/device including version:**
Windows, 64.
**Issue description:**
When getting a point from the top of a texture that has two colors:
![imagen](https:…
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Title says it all
Steps to reproduce...
1. Go to Render Subsystem settings under Direct3D9 and Switch Fixed Render Pipeline to "NO"
2. Launch RoR.
3. Crash RoR.
Not sure what its purpo…