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Hello, how can i change gamemode in my world?
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FINISH LINE: Either a switch or an explosive power crystal/core/engine/whatever.
CO-OP: Jumpmaze style. There's a set list of ranks, 1-5, winner and runner-ups, and people crossing the finish line ge…
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It appears it's having difficulty updating the part of the RPC that displays what you're doing in-game, such as being in an Air Match, Test Drive, In Hanger, etc. .
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this is a really minor request, but i think personally would help me and friends a lot
with the amount of mods there are now, i think it would be really helpful to have sub-folders within the mods …
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**Is your feature request related to a problem? Please describe.**
no
**Describe the solution you'd like**
Add new scripts for the other gimkit gamemodes
**Describe alternatives you've conside…
ghost updated
10 months ago
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In regards to the changes in: #128
I have a couple of issues with this:
-Makes antagonists far rarer, which I see as a bad thing regardless of RP level.
-If long term goal is to give antagonists…
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There would be presets for Tag that could change stuff like Gamemodes, modifiers, etc. They'd be like rulesets. For example, "Skilled" could be like Tag, Hot Potato, etc. Combat would be FFA type game…
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Was thinking the other day (after playing team fortress 2) to see if this plugin could implement a payload-like gamemode. Minecraft already has minecarts and rails, incorporating them into a gamemode …
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The way addEntry() works, it only sends the appropriate update packet if the fields have changed.
But there is no way to specify you dont want a field to change, if you do TabListEntry.builder() f…
ghost updated
1 month ago
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What more to say? (a lot)
Pages suggested by `Loading...`:
- Main page with save name, gamemode, techs (with checkboxes), Region, and mods!
- Manual editor, Pretty much what the app is right now
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