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In the source code i have tried the two ways to start the gpu acceleration: first is in the libvlcInstance add the config options of "--avcodec-hw=d3d11va", the second is instance the libvlc.dll libvl…
ffli updated
7 months ago
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For quite some time now, Hyper-V supports the usage of partitioned GPU adapters, which helps to allocate a percentage of the GPU to a VM. This feature is particularly useful for workloads requiring GP…
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```shell
ggml_opencl: selecting platform: 'NVIDIA CUDA'
ggml_opencl: selecting device: 'NVIDIA GeForce RTX 3080'
________ __ __ __ __ ___ (百川)
/ ____/ /_ ____ _/ /_/ / …
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ATT
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The list of the modules that require code optimisation and GPU acceleration. Please approach them in the following priority order.
- [x] [Normalisation](https://github.com/DiamondLightSource/httom…
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### macOS Version
Ventura
### What is your CPU's model?
AMD Ryzen 7 3700U with Radeon Vega 10
### Please describe the behaviour in detail.
When NootedRed is enabled, only the external monitor wor…
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Hi, thank you very much for composing this fantastic book covering the FDTD technique in amazing detail and releasing it freely!
Are there any plans to include a chapter or section on GPU implementat…
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Most new devices does not support traditional framebuffer, but they have DRI support(i.e. /dev/dri/card0 exists). Does this provide a new way for gpu 3d acceleration?
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Do we have any option to use GPU to increase performance of model loading and detection?
As currently in Object Detection it's taking around 10 seconds. If we want to do this on GPU, can we do that?
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In the usability blitz, @christopherbunn showed [what looked like an 8x speedup in wall-clock runtime](https://alteryx.quip.com/gwW9AQg5m0Nq/Evalml-Usability-Blitz-April-2020#PFNACAoq60N) when GPU sup…