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**Describe the bug**
Physics mod uses incorrect water colors with ocean physics(unsure what is conflicting with this)
**To Reproduce**
Turning ocean physics on makes the color of certain bodies o…
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### Your GTNH Discord Username
_No response_
### Your Pack Version
2.5.1
### Your Server
SP
### Java Version
Java 8
### Type of Server
Single Player
### Your Actions
Was playing yesterday a…
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Since 05/13/24 the download url for Horizon Client has been changed. You can read it information regarding "System Migration Changes Impacting Workspace ONE and Horizon Customers" [here](https://knowl…
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### Command
artisan
### Description
Laravel's Artisan commands
### Homepage
https://laravel.com/
### Documentation
https://artisan.page/
### Repository
https://github.com/laravel/laravel
###…
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### Describe the bug
According to the documentation [here](https://docs.aws.amazon.com/lambda/latest/dg/invocation-eventfiltering.html#filtering-syntax), the FilterPattern should be [null]. However…
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### What problem does your feature solve?
Consider validating network settings against the metadata of the objects fetched from the datastore to detect mismatches.
While working on #4911, I…
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Hi, I tried the script of the model Crossformer on the PEMS dataset, but the results I got are so different (considerable drops) compared with those reported in the paper, is there something wrong? By…
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### Request Description
Distant Horizons currently has two interfaces for Sodium:
- `HashSet getRenderedChunks()`
- This returns the set of chunk positions that are currently being rendered by so…
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### What happened?
So the water in the distant when using DH looks wierd, it has lines all over it?
I am using Oculus instead of Iris, is that a problem maybe?
https://imgur.com/a/qDnCOXW
### …
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It's a bug fix mod that comes with Greg Tech: New Horizons modpack, and it makes FalsePatternLib and FalseTweaks crash the game when launched.
Minecraft version: 1.7.10