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## [ADMIN] EDIT: There is now an official `docking` branch. See #2109 for details.
I'd like to see if somebody is interested in a Mini Dock Panel Layout: I implemented a very basic one a few months…
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environment:
MacOS 10.12.6
The font display not clear , but native imgui is no problem please see the screenshots:
imgui-go screenshots:
native cpp imgui screenshots:
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Dear all,
does libigl provide any function or method to draw text on screen? If not, is there any way to use OpenGL functions by libigl to draw text?
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https://www.khronos.org/webgl/wiki/HandlingHighDPI
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Hi there, I'm using this for docking -
https://github.com/edin-p/ImGuiDock
but it doesn't work with GLFW3 as written. In order to "tear off" a panel to become a free floating OS window, it's nec…
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Hello. I have in my experimental renderer (based on ray tracing) basic camera control. How to cross-connect camera control (mouse and keyboard) with GUI?
Yes, in simple situation may be bind with …
ghost updated
7 years ago
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To compile the example on Ubuntu 15.10 one has to install the _libglew-dev_ and _libglfw3-dev_ packages. `$ sudo apt-get install libglew-dev libglfw3-dev`. Of course you also need the C compiler _gcc_…
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I've tested some icons from Font Awesome and Material Design plus text in a button, and the text gets blurry:
![ccfinder](https://cloud.githubusercontent.com/assets/357536/15976471/5d9babc0-2f29-11e6…
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Glutin allows you to query the high-dpi factor by calling `window.hidpi_factor()`. It would be good if the examples showed how to scale imgui by that factor so that it is not so tiny!
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All examples and GL based demos for me produces pretty awful font.
See this screenshot:
![screenshot](http://i.imgur.com/RkFANAx.png)
This is from example/overview.c demo on Linux with Iris Pro 5200.…