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The Enyo mod/game crashes Ironwail when stepping into the portal in the start map.
Error displayed in terminal:
QUAKE ERROR: Image_LoadTGA: gfx/env/map1_rt.tga is not a type 2 or type 10 targa (255)…
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Hello,
Good job on keeping vkQuake alive! I use your port as my main quake engine, together with Ironwail.
Is it ok if I report vkQuake bugs to you here? If not feel free to remove this bug report.
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Placo updated
4 months ago
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Seems like the classic underwater warping shader is applying some kind of filtering. Doesn't look like linear but definitely not nearest, which it should be if you're using a scaled renderer.
I hop…
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Trying to run on Win10x64, with i5-5220u (intel hd5500), and receive this error. I have copied ID1 from my quake installation (GOG).
Any ideas what the cause of this error is?
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Similar to the one in JoeQuake:
https://www.reddit.com/r/quake/comments/m654g4/quakespasm_speedometer_or_draw_speed/
The short version is: A command such as `show_speed` that prints the players cu…
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Something is going very wrong with the handling of pak files.
how to reproduce:
1. ironwail -game ad
2. map ad_magna
3. save quick
4. keep reloading with the F key until message error: coul…
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Info is on QS https://github.com/sezero/quakespasm/issues/58
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https://i.imgur.com/WNAy4Uu.png
Trying to host a dedicated FTE server from a remote virtual machine. This pops up when trying to connect from my own machine. Not only that,
https://i.imgur.com/wXuw…
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**LOW EFFORT BUG REPORTS WILL BE CLOSED**
**Describe the bug**
Using wayland version of kwin, mouse cursor remains visible when using AppImage. I didn't try a non AppImage binary.
**To Reproduc…
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For some reason, in Ironwail, the player can just walk up the front of the alter to get the item_artifact_super_damage (bloodcube). In DarkPlaces this doesn't happen and the altar is too high to jump …