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I'd like to try and contribute to KER. Specifically I'm hoping to add kerbonaut mass to any command chairs when calculating dV. Before I can get that far, I'm having trouble recreating the build env…
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First, lets say why I want to use BDB experiments.
With all the new artwork in SCANsat combined with Restock I felt like the models in DMOS kind of stick out in a bad way these days. So I was loo…
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Hi all,
Before everything, I just want to sat that I'm french and that my english is far from perfect.
Well. I have a problem (maybe an issue ?) :
I play a modded KSP 1.3.1 with many mods in…
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Current state of affairs :
- All the rewritten modules (ProcessController, Experiment, radiation coils, etc...) are entirely missing reliability features support.
- The reliability module radiation …
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**Is your feature request related to a problem? Please describe.**
Stellaris (and other games I assume) needs a better mod metadata format to improve mod compatibility and reduce "support cost" for…
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After downloading and redownloading the latest bdarmory release from both GitHub and spacedock I am stuck at version 1.6.4, even though it says I am up to date.
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Not entirely sure if this is an issue with kOS or something I can fix myself, but I figured I'd at least ask for help.
Also ignore what I typed into the console, that was just to demonstrate the er…
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Harmony is a library that lets the user pre-fix, post-fix, and transpile .net methods. A few prominent KSP mods use it, including KSP Community Fixes, Kerbalism, and Luna Multiplayer.
With Harmony,…
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Obviously we did a terrible time of sticking to the previous roadmap, but that was due to a number of factors. We are currently at a crossroads here. We have a version for 1.3.1 that is definitely goo…
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There's seems to be a problem with the time-warp when using MechJeb's Landing Guidance. When time-warp is used the vessel just "snaps" away from its trajectory and when time-warp stops the trajectory …