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BrettRyland
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BDArmory
Gun turrets and other weapon systems for KSP
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S6R8 G-Force stuff
#644
SuicidalInsanity
opened
1 hour ago
0
Unable to load aircrafts
#643
mocholo
closed
1 week ago
2
Shell Eject Velocity Control
#642
Spartwo
opened
2 weeks ago
2
Radar + Missile + Guidance Fixes
#641
BillNyeTheIE
closed
6 days ago
0
Chinese localization update
#640
Marv1n-M
closed
2 weeks ago
1
Evolution engine bugfix for variants being mutated incorrectly
#639
themonthlydaily
closed
1 week ago
0
Evolution engine mutating craft incorrectly
#638
themonthlydaily
opened
3 weeks ago
3
Orbital AI Improvements & Missile Fixes
#637
josuenos
closed
8 hours ago
2
Light FX
#636
SuicidalInsanity
closed
2 weeks ago
3
MissileFire tweaks
#635
SuicidalInsanity
closed
3 weeks ago
0
Rwp s6r7
#634
SuicidalInsanity
closed
3 weeks ago
0
Bugfixes for windows post build instructions
#633
themonthlydaily
closed
1 week ago
0
Radome Hidden Tweaks
#632
Spartwo
closed
1 month ago
0
Visual model for ARH missiles,Home On Jam(HOJ) for ARH missiles and SARH missiles
#631
F8fate
opened
1 month ago
3
Fixes for Inertial Guidance and Kappa Guidance
#630
BillNyeTheIE
closed
3 weeks ago
0
make sure unguidedWeapon resets properly
#629
SuicidalInsanity
closed
1 month ago
0
Active radar homing missiles should turn on their radar when losing lock before pitbull
#628
ko-82
opened
1 month ago
9
Assorted fixes
#627
SuicidalInsanity
closed
1 month ago
0
Small lockedSensorFOV IR Missile can't hit target correctly
#626
F8fate
closed
2 weeks ago
6
Guard Mode Disabled Itself When Exiting to KSC
#625
PawelW2006
closed
2 months ago
1
a problem with guns
#624
ASSETSNOTFOUND
closed
2 months ago
2
Waypoint Course Builder
#623
SuicidalInsanity
closed
2 months ago
0
Guard mode wont fire weapons
#622
thetesto23
closed
3 months ago
4
1.16.11.0.1 Hotfixes
#620
SuicidalInsanity
closed
4 months ago
0
Fix calculation of RCS for FAR wing parts
#619
gnustomp
closed
4 months ago
2
Missile FX
#618
SuicidalInsanity
closed
4 months ago
0
Building Laser damage
#617
SuicidalInsanity
closed
4 months ago
0
S6R1 Gungame stuff
#616
SuicidalInsanity
closed
4 months ago
0
Gun turrets shoot with problems
#615
liups233
closed
4 months ago
4
Weapons don't fire in structural parts.
#614
Breikermann
opened
4 months ago
2
A way to separately control LightFx range and intensity from thermalRadius in NukeFX
#613
Pasture1
opened
4 months ago
0
MML exhaustPrefab filtering tweak
#612
SuicidalInsanity
closed
4 months ago
1
No missiles FX in 1.6.10
#611
MrAliots
closed
4 months ago
3
subProjectileTTL
#610
SuicidalInsanity
closed
5 months ago
0
S5R1 gungame mutator support
#609
SuicidalInsanity
closed
5 months ago
2
Updated version Chinese UI localization
#608
Marv1n-M
closed
5 months ago
3
Fix conformalDecal error when placed on armor panel variants
#607
SuicidalInsanity
closed
5 months ago
0
Chinese localization update
#606
Marv1n-M
closed
5 months ago
1
RCS Shader fixes
#605
SuicidalInsanity
closed
5 months ago
1
Fix targeting cameras not being able to track targets.
#604
josuenos
closed
5 months ago
0
Stealth materials
#603
SuicidalInsanity
closed
5 months ago
1
- Fix debug labels being partially hidden
#602
josuenos
closed
5 months ago
0
- Fix for issue #596 (bombs exploding midair)
#601
josuenos
closed
5 months ago
0
CASE Visualizer
#600
SuicidalInsanity
closed
5 months ago
1
No PD interception after all launching ships destroyed
#599
gbum1113
opened
5 months ago
1
AI Detection Setting
#598
kman11223344
closed
5 months ago
2
AI Kinematic Missile Evasion
#597
josuenos
closed
5 months ago
0
Dumb bomb self detonate in mid-air.
#596
MrAliots
opened
5 months ago
1
Missile Point defense tweaks
#595
SuicidalInsanity
closed
5 months ago
0
Team Icons / Fuel Leak / Missile Fix Update
#594
josuenos
closed
6 months ago
2
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