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BrettRyland
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BDArmory
Gun turrets and other weapon systems for KSP
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Assorted fixes
#627
SuicidalInsanity
closed
4 months ago
0
Small lockedSensorFOV IR Missile can't hit target correctly
#626
F8fate
closed
3 months ago
6
Guard Mode Disabled Itself When Exiting to KSC
#625
PawelW2006
closed
5 months ago
1
a problem with guns
#624
ASSETSNOTFOUND
closed
5 months ago
2
Waypoint Course Builder
#623
SuicidalInsanity
closed
5 months ago
0
Guard mode wont fire weapons
#622
thetesto23
closed
7 months ago
4
1.16.11.0.1 Hotfixes
#620
SuicidalInsanity
closed
7 months ago
0
Fix calculation of RCS for FAR wing parts
#619
gnustomp
closed
7 months ago
2
Missile FX
#618
SuicidalInsanity
closed
7 months ago
0
Building Laser damage
#617
SuicidalInsanity
closed
7 months ago
0
S6R1 Gungame stuff
#616
SuicidalInsanity
closed
7 months ago
0
Gun turrets shoot with problems
#615
liups233
closed
7 months ago
4
Weapons don't fire in structural parts.
#614
Breikermann
opened
7 months ago
2
A way to separately control LightFx range and intensity from thermalRadius in NukeFX
#613
Pasture1
opened
7 months ago
0
MML exhaustPrefab filtering tweak
#612
SuicidalInsanity
closed
7 months ago
1
No missiles FX in 1.6.10
#611
MrAliots
closed
7 months ago
3
subProjectileTTL
#610
SuicidalInsanity
closed
8 months ago
0
S5R1 gungame mutator support
#609
SuicidalInsanity
closed
8 months ago
2
Updated version Chinese UI localization
#608
Marv1n-M
closed
8 months ago
3
Fix conformalDecal error when placed on armor panel variants
#607
SuicidalInsanity
closed
8 months ago
0
Chinese localization update
#606
Marv1n-M
closed
8 months ago
1
RCS Shader fixes
#605
SuicidalInsanity
closed
8 months ago
1
Fix targeting cameras not being able to track targets.
#604
josuenos
closed
8 months ago
0
Stealth materials
#603
SuicidalInsanity
closed
8 months ago
1
- Fix debug labels being partially hidden
#602
josuenos
closed
8 months ago
0
- Fix for issue #596 (bombs exploding midair)
#601
josuenos
closed
8 months ago
0
CASE Visualizer
#600
SuicidalInsanity
closed
8 months ago
1
No PD interception after all launching ships destroyed
#599
gbum1113
opened
8 months ago
1
AI Detection Setting
#598
kman11223344
closed
8 months ago
2
AI Kinematic Missile Evasion
#597
josuenos
closed
8 months ago
0
Dumb bomb self detonate in mid-air.
#596
MrAliots
opened
9 months ago
1
Missile Point defense tweaks
#595
SuicidalInsanity
closed
8 months ago
0
Team Icons / Fuel Leak / Missile Fix Update
#594
josuenos
closed
9 months ago
2
MULTIPLAYER
#593
pavankay
closed
8 months ago
1
RCS Missile Updates
#592
josuenos
closed
9 months ago
0
HitpointTracker Error Causes Game to Crash
#591
ilikepizza1275
opened
9 months ago
2
Various Missile Improvements
#590
BillNyeTheIE
closed
8 months ago
0
- Fix for HEKVs with invalid targets not passing miss check
#589
josuenos
closed
9 months ago
0
Orbital AI update
#588
josuenos
closed
9 months ago
0
Missile/Orbital Fixes/Improvements
#587
josuenos
closed
9 months ago
0
Ability to search BDA weapon parts in the VAB/SPH
#586
sam25544
closed
8 months ago
2
Initial revisions
#585
SuicidalInsanity
closed
9 months ago
0
subProjectileCount change
#584
SuicidalInsanity
closed
9 months ago
1
APS/Missile guidance stuff
#583
SuicidalInsanity
closed
9 months ago
0
Ability to specify Vr and Vlof speeds for takeoff, along with takeoff pitch instead of just Vr
#582
TheComputer314
opened
10 months ago
1
Orbital AI Update
#581
josuenos
closed
9 months ago
1
Moving explosions
#580
BrettRyland
closed
9 months ago
0
Updates
#579
josuenos
closed
10 months ago
0
Missile/Chaff Adjustments
#578
josuenos
closed
10 months ago
0
APS engagement fix.cs
#577
SuicidalInsanity
closed
10 months ago
0
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