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Hi,
I have a tuya bulb that has hue, saturation and colortemp (+ brightness), but not luminance. How to configure the widget to it works properly?
When set to to hue/sat/lum, the setting for th…
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Thanks for the great resource - super appreciate it! I had a question about whether something is possible as I believe it would prove very useful for OLED users who use AutoHDR to play FFXIV.
In m…
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The supplied bmdview.exe defaults to DDS instead of TGA. If a model contains a luminance-only texture, it gets exported as a luminance-only DDS which seems to be unsupported by many tools, including B…
julmb updated
2 years ago
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I use this operator a lot, I like the results. Since upgrading to new Luminance, the program crashes when I run this operator. Here's what appears in the terminal:
luminance-hdr: ./src/Libpfs/colorsp…
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Global Settings:
- ✅ Auto Start
- Open Web User Interface is ok
- Sandbox settings
- Assinged RAM 46%
- Shared Folders as default
Instance Settings:
- ✅ Toggle to start this instanc…
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This issue is to propose that we standardize all conversions to go through the rec2100 reference display (the 1,000 nit one).
This way, for converting to/from any of `rec2100-pq`, `rec2100-hlg`, an…
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Hi !
Thanks to every one who was or are involved into Luminance's development. We're founding a NGO and we can do it on a shoestring thanks to people like you.
We are using Luminance to create HDR…
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Hello,
mediainfo is parsing HDR side_data wrong. It seems to have been tested on x265 data mainly, which uses `/50000` values:
```
[SIDE_DATA]
side_data_type=Mastering display metadata
red_x=…
mxsrm updated
2 years ago
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```
It is currently hard to work with certain types of textures that are natively
supported by GPUs, for example Luminance Only or Luminance+Alpha, or
deeper bit depths or a combination thereof.
PNG…
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```
It is currently hard to work with certain types of textures that are natively
supported by GPUs, for example Luminance Only or Luminance+Alpha, or
deeper bit depths or a combination thereof.
PNG…