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I believe that learning minimax for finding solution of TTT along with rendering the UI can be a very good project.
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Use this cache of 255,168 possible games and the corresponding optimal move (derived from minimax algo.) for the bot in 1 line :D
Python file converted to txt to upload here.
[cacheTictactoe.txt](ht…
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Allow the main algorithmic code (Tree Generation & Minimax) to run with CUDA on the GPU. This could massively improve performance, as GPU's could run the recursive functions much faster.
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For this task, the assignee(s) has(ve) to implement find the algorithm, he wants us to use (please try not to choose a shitty one) and implement it.
Please, let everyone know about your progress.
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* Product demo - Yoos
* States (Phases 1,2,3) - Yoos
* changeAppState function refactoring - Suha
* Filtering the board and random AI choices - Suha
* miniMax function -Denis
* Modularising C…
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So that we never ignore the opponent's counter-play.
For that we can do `max_depth += 2` in Minimax instead of `max_depth++`.
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create database from high dan games and use it to look up promissing moves evaluating them in minimax with more priority
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# Xây dựng chương trình AI đơn giản cho game cờ tướng - Phạm Duy Tùng Machine Learning Blog
Hướng dẫn xây dựng chương trình AI đơn giản cho game cờ tướng sử dụng minimax và cắt tỉa alpha, beta. Sử d…
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Add different levels of difficulty of the computer player in the single player mode. This could mean using random move for the easiest level, or different number of layers in minimax, or more develope…
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For even/odd functions using the respective type of polynomial typically allows for much higher degree approximations. Would it be relatively easy to add the ability to generate a minimax polynomial w…