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Hi, the unity project seems to work okay, however I get no indication that accelerometer is working. In the vídeo I can see some red lines indicating the direction of the acceleration vectors, but no …
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### Describe the bug?
Motion Blur gets activated in the reflection of the Mirror when your character moves, seen as a blurry outline of the curved support arcs of the window behind the mirror.
### …
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```
We should look into how the temporal denoiser is triggered when running in
multi-resolution encoding mode and make sure we do the best thing there. First
we should make sure the denoising code i…
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```
We should look into how the temporal denoiser is triggered when running in
multi-resolution encoding mode and make sure we do the best thing there. First
we should make sure the denoising code i…
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Hi
I'm trying to plot vectors in the Southern ocean using basemap and matplotlib.
To illustrate my problem I've created a zonal jet at 60S.
I have U and V as 2D arrays and lon and lat as 1D arrays,…
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```
We should look into how the temporal denoiser is triggered when running in
multi-resolution encoding mode and make sure we do the best thing there. First
we should make sure the denoising code i…
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Hi i am using the Quick96 Merge, i have done all the training etc all smoothly. However, when i hit the merger portion it keeps telling me that i have no frames to merge in input_dir.
any idea how…
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Port CBR technique to bgfx as an example:
https://github.com/GameTechDev/DynamicCheckerboardRendering
https://web.archive.org/web/20180821010729/https://software.intel.com/en-us/articles/checker…
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Thanks for your awesome work.
I want to convert your output to bvh, but I found that your joints are not in the smpl format. Do you have any suggestions for converting your joints or motion vectors t…
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Dear @phoboslab ,
Thanks for this great project.
To make the decoder more performant, there are a few areas to explore.
1. Enable the web workers to offload the decodePicture works to another thr…