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In several multi-physics problems interfaces play a major role. In designing appropriate FEM algorithms to deal with these problems, a zero-thickness element (called cohesive in the literature somet…
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**Describe the bug**
When importing an .fbx mesh with front axis conventions that differ from the native O3DE conventions (being 'Z up, -Y front', aka 'Z up, +Y forward'), the resulting mesh is incor…
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Just a few initial thoughts:
1. Getting started
1. Download data
- Download fMRIPrepped multi-echo data using tedana datasets module. Probably just one run from the Cambridge dataset …
tsalo updated
2 years ago
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Hi!
I'm interested in comparing Newton Dynamics with [Bullet](https://github.com/bulletphysics/bullet3), [PhysX](https://developer.nvidia.com/blog/announcing-nvidia-physx-sdk-5-0/) and more recentl…
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In order for a player to be blocked by a tall ledge, two things appear to be necessary:
1. A side must exist on the player's side of the line
2. The line must be in the player polygon's list of li…
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Hi all,
I am building a multi-physics solver using JAX and equinox, where I want to merge multiple dataclasses inherited from eqx.Module. If I am using standard Python classes, the following `merge…
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# Introduction
Since @codemilli is going to do all the client and design stuff, I need to handle the backend stuff. Like data engineering, actually implementing and architecting the server for multi-…
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( continuous or discrete ? 2D movement or 3D movement ? if continuous which ranges? , if discrete which values to use) How action applied to drone ( it's acceleration , direct control of speed , tur…
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Hi,
Thanks for your package.
I used your package to simulate NAO in Gazebo, however, there are some problems in my side, for example when NAO is waking or when it wants to sit, it falls. Please …