-
I am trying to check the CartpoleCameraTask. It looks like the camera will render assets from other environments. Are there any APIs that can make the camera render only the assets of the selected env…
-
Hi, i want to use "num_envs" argument. When i command like "PYTHON_PATH scripts/rlgames_train.py task=ShadowHand num_envs=512", i got error message below. How can i use "num_envs" argument?
Thank you…
-
Hello, we found a bug during model inference. When the headless parameter settings are different, the results of model inference are the same. The main reason is that the first frame state variable re…
-
Hello,
I have an application where I need to detect the collision of 2 objects (RigidBody Kinematic and Static) as trianglemesh.
In the ReportFileShader I get the collision but the SimulationE…
-
I understand this is not an issue, but using cryptic code and magic numbers without documentation or comments makes it very hard to modify the tasks. I maybe over stepping there since perhaps I am the…
-
Hi all,
I wanted to start the task "CartpoleCamera" from VSCode in debug mode. I get the following error:
![image](https://github.com/NVIDIA-Omniverse/OmniIsaacGymEnvs/assets/78587101/3ad1ae74-…
-
Through the build process a symlink to an installed version of create is placed here \extern\nvidia\app
I have multiple versions of create installed, by default it is picking the latest (or first i…
-
**Is your feature request related to a problem? Please describe.**
The library creates its own thread pool when compressing a large file which then contends with the main application that uses it (es…
-
The [SDK Guide](https://gameworksdocs.nvidia.com/PhysX/4.1/documentation/physxguide/Manual/Simulation.html#completion-tasks) says:
> A completion task is a task that executes immediately after PxSc…
-
I am starting to get into AI use - and NVIDIA work - but unfortunately, am not very experienced in this area.
I am interested in getting the omni-farm-isaac sim working under on-prem kubernetes. Yest…