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This issues provides a coarse description of a potential solution for simplifying the integration of nphysics into an ECS. Current solutions can be found on various small games: [stacked-worlds](http…
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While converting some nuclear physics code from Maple to SymPy, I ran into a situation where solveset returned EmptySet when there was in fact a solution. The expression depended on a parameter B. The…
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we're currently at v0.5.0, whatever the hell that means, and I'm interested in knowing what the plans are. I'm the one driving the dev, and I'm super 100% okay with that as numerical stuff is my game,…
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### Description
* An entity, with dynamic rigidbody and collision components, has `entity.collision.on('contact')` event handler attached.
* Consider it falling onto a ground, a static rigidbody. …
Ri0ee updated
2 years ago
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Hi guys and gals,
first of all thanks for the great work in general - makes my life a lot easier.
I have recently been playing around a lot with the solve_ivp function and the related solvers.
…
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Does anyone know why faster-greedy-dag is less good than greedy-dag?
```
cumulative dag cost for faster-greedy-dag: 77030
cumulative dag cost for greedy-dag: 76907
```
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I have a proposal for the Fields and Variables.
I would propose to have only 1 variable per field.
This would really improve the handling of fields and variables.
- All variables in the "dictionary" …
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| Case | Ready | Meshes | Comments |
|---------|-----|-----|--------|
| MMS | [x] | Scripts ready; Structured hex (blockMesh) or tet/poly (Gmsh + polyDualMesh) | 2nd order displacement; 1-1.5…
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`AMGX_resources_create()` takes a `void* comm` and calls the constructor of `Resources`, which copies
the pointer to a member variable
```
MPI_Comm *m_mpi_comm;
```
https://github.com/NVIDIA/AMGX…