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### Error Blob
```json
{
"ErrorMessage": "KioqKioqKioq",
"BuildRetry": false,
"ErrorPattern": "",
"ExcludeConsoleLog": true
}
```
### Reproduction Steps
- PR: https://github.com/do…
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**Issue:**
During the compilation of my project, an error arises because of a type conflict involving 'MessageOptions' originating from two distinct libraries: 'Google.Protobuf' and 'protobuf-net.Ref…
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**Failed in:** [runtime-coreclr libraries-jitstress 20241124.1](https://dev.azure.com/dnceng-public/public/_build/results?buildId=878119&view=ms.vss-test-web.build-test-results-tab&runId=22924288&resu…
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### Describe the project you are working on
3D Environment Lighting
### Describe the problem or limitation you are having in your project
Currently, when playing a scene, the Reflection Probes bake…
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A blog post needs to be written about the numerous tricks used in the `repr` project. It has some notable differences to other static reflection libraries such as `boost::pfr`. The technique used to c…
Tsche updated
3 months ago
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### The Problem
I have a LED Ring of 16 to ilkuminate a watermeter and prevent shadows. That works good excrpt for some reflections that i optimized by using only the first 12 LEDs. I cused the confi…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
The default project templates for Blazor WASM apps use trimming, but trimming warnings …
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### Search before asking
- [x] I had searched in the [issues](https://github.com/apache/shiro/issues?q=is%3Aissue) and found no similar issues.
### Feature Request
Hi!
Oracle has created…
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I was trying to load a prefab object with prefab tag in Unity. First, I tried to load from resources with Interop, following [docs](https://reactunity.github.io/reference/components/prefab), but Unity…
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Hello,
I’ve recently started using the EngineeringUnits library and have been impressed with its capabilities. However, I’m facing a couple of challenges and would appreciate some guidance:
1. Listi…