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Last time, I wanted to configure the key bindings for a DOS game. I saved the mapping and requested in the RetroArch menu to keep this layout for this specific game. Now, whenever I try to launch this…
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### Description
Support for HDR Output.
### Reason
Would benefit anyone gaming using:
- An HDR-capable display, like an HDR monitor or HDR TV.
- An HDR-capable mobile gaming device, like a Steam D…
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It would be nice, to have an integration of RetroArch.
This could be a comfortable alternative to the single emulator integrations, that already exist.
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Instead of searching the SD card for games during use or on boot, which would be slow and difficult to implement, a better solution would be to use 'Playlist' files that keep track of ROM locations, s…
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This repros on RetroArch 1.19.1 (stable) for both Windows and Android. This also happens even with CRC-deduping of discs with identical serial numbers is enabled.
The checksum-verified title `Silph…
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Now, Flycast in Retroarch is very cool because you can use device type "controller" to map two or more player with only one dolphin bar. With mode 3 and a nunchuck you can use IR sensor as a stick, th…
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Stand alone [mGBA](https://github.com/mgba-emu/mgba) saves game progression as `.sav` files.
For some reason the libretro core for mGBA, saves these same files as `.srm` files,
which out-of-th…
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![abe Desktop Screenshot 2024 08 23 - 01 40 34 44](https://github.com/user-attachments/assets/3f098631-f61a-4632-a05b-c694f1ccb0b6)
Latest RetroArch 1.19.1, latest SwanStation core. Same bug on dif…
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## Description
While troubleshooting a Haiku issue, I noticed that running `./configure --disable-menu` unfortunately does not allow RetroArch to build. This is not Haiku-specific and also happens …
kwyxz updated
2 weeks ago
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Tested in RetroArch 1.13 with the np2kai 0.86 core.
Steps to reproduce:
1. Run Metajo.
2. Start a new game.
3. Agree to go through the tutorial.
4. When the star pops up on the ground, the game…