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So I have been struggling with this for a good couple of days and I still can't get this to work. I can't even tell if my image is being detected. So I just created a new app, add the plugin, and use …
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App not working on Emulator show SceneForm OpenGLES 3.0 requires or Later but i have 3.1 still show this message
![Capture](https://user-images.githubusercontent.com/52043861/60846494-10a9c180-a…
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### SPECIFIC ISSUE ENCOUNTERED
On emulator, having an AugmentedImageDatabase in an ARCore session crashes the app and logs a specific OpenGL error in Event Log:
**Logcat stacktrace:**
```…
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If I add a webview to my layout ,
com.google.ar.core.exceptions.MissingGlContextException
at com.google.ar.core.az.a(Session.java:2)
at com.google.ar.core.Session.throwExceptionFr…
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I have to apply multiple textures in one .obj file. I am using a .mat file for material. I am able to add single texture but when coming I can't find anything how to add in custom material file. I h…
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Now that SceneForm has been retired, would be very useful to have a basic sample app demonstrating ARCore/Filament direct integration
As suggested here
https://github.com/google/filament/issues/15…
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I create ModelRenderable with glb model file that contains a few skeleton animations. But animationDataCount is zero. Do you plan to support animations for glTF/GLB formats?
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Hy Guys! I would really appreciate Your help with this!
So first I created a normal cube with a color material (dont care about await, its for coroutines):
```kotlin
MaterialFactory.makeOpaqueWi…
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Hello
I tried the "Introduction to Sceneform" codelab [here](https://codelabs.developers.google.com/codelabs/sceneform-intro/index.html?index=..%2F..index#0) but whenever I install the "Google Sc…
ghost updated
4 years ago
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Good afternoon.
Thank you very much for your work.
But I have a problem with the latest plugin version (1.5.0) - Android Studio "says", that "API 'variant.getMergeResources()' is obsolete and …