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There are no build instructions in the repository at all or if there are I can't find them. As the saying goes, a source repository without instructions is worth nothing ;3
In particular, I'm tryin…
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Hey folks,
Sorry for the lack of organization, new to both SGDK and GitHub. Anyways, I was doing some tutorials and everything worked fine, but out of nowhere I got a squiggly line under resources,…
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Hi, thanks for the reply.
We are players who dreamed of having arcade versions like SNK / KOF 9x , Marvel fighting and Capcom / Street Fighter Alpha games series for Sega Genesis.
Please, could …
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(yes, I know, bad issue title)
I've been using SGDK's Hello World example as a means to debug my MD emulator. Eventually found the bug, good stuff.
While doing so, I've found two notable bugs an…
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I found this graphic compressor for mega drive (https://github.com/lab313ru/megapack-megadrive), but I have no idea how to integrate it on Rescomp. I believe that is very interesting how an alternativ…
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### Nombre
Creación de videojuegos retro para Sega mega Drive
### Fecha y hora
27-10-2021 19:00 -21:00 CEST+2
### Enlace
_No response_
### Descripción corta
Charla/taller en la qu…
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I once with SFML, I remember having generated a Manual in .CHM format, but I can't here, I don't know if something was missing ???,
Here is that process. min 3:40, but here I can't generate the man…
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Using VDP_setPlaneSize with the setupVram flag set to TRUE causes the font to loaded twice.
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Use of docker with SGDK docker image.
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Hello to all SGDK developers and thank you for this wonderful SDK for Sega Mega Drive and Sega Genesis!
I have a project to port the 2048 game to a huge number of different platforms, including SMD: …