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Apparently, when I export a project that has shaders, it won't let me export the pkg. I get the GMAsset Compiler error or something like that. Same thing that #3 on Gaymaker for the Vita, basically.
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gen_vulkan_shaders failed at
```
Command::new(vulkan_shaders_gen_bin)
.args([
"--glslc".as_ref(), "glslc".as_ref(),
"--input-dir".as_ref(), vulkan_shaders_src…
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AFAIK Filament supports custom shader compilation/rendering, but I haven't found any references to it in Thermion's docs.
Is it something that has been experimented with? Can they be loaded as part…
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I found an article that talks about the conversion from WebGL to WebGPU. WebGPU is said to have compute shaders and geometry shaders. Geometry shaders are what the emulator needs because, with them, e…
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This ticket will track the creation and implementation of .blend files which house slottable NodeGroup setups for various shader features.
## RGBA Improvements
- [x] Channel splitting for RGBA c…
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Like the title suggest it's pretty easy to reproduce it with shaders but this issue does also occur without the shaders after some time
Log: https://mclo.gs/FAGSe3T
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When building from source, shaders aren't visible to greetd-mini-wl-greeter, so executing it from anywhere other than the directory including the shaders leads to a crash with the following error:
…
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Hi,
I'm using the ScummVM core on a GLES2 (only) device (Raspberry Pi 3B), after compiling the core with GLES2 support following [this commit](https://github.com/libretro/scummvm/commit/3df20dd9c…
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Hi, thank you for this project.
I'm wondering if this project could have something equivalent to picom's `window-shader-fg-rule`, which allows specifying a user-supplied GLSL file to use for window…
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### What happened?
When I load photon, the screen only renders the left half of the screen
I think it might be an over-aged computer hardware problem for me, but other shaderpacks are fine
![image]…