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### Describe the project you are working on
Any 2D game that features parallaxing implemented through CanvasLayers
### Describe the problem or limitation you are having in your project
I want to ap…
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**Describe the bug**
HDRP shaders fail to compile
**To Reproduce**
Steps to reproduce the behavior:
4. See error
**Expected behavior**
Expected all shaders to compile correctly
**Screensh…
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![2023-08-25_22 37 19](https://github.com/embeddedt/aquaacrobatics/assets/129081719/d074cce3-5097-448f-8847-b0fd0344d306)
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Note: this feature would require the mod to be installed on both the client and the server.
*could it work better as an addon mod? or part of soup but have it optional for servers?*
1.20.5 added I…
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![ded](https://github.com/DrDesten/DrDestens_McShader/assets/166958539/f91d3da1-e3fb-43f0-95cc-b1028db42cbd)
idk why this is happening
I'm trying to run the shaders in the "Remarkably Optimized"…
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I think it would be really cool if we could some how upload shaders from other people in the community and view them as well. Would make this plugin even better.
Maybe need a website if its not po…
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CSS Shaders - http://www.adobe.com/devnet/html5/articles/css-shaders.html
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##### This issue was imported from [Google Moderator](https://www.google.com/moderator/)
Moderator votes: **+4**
I…
Fyrd updated
6 months ago
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Black NamePlates appearing on Vibrant shaders v.1.52 for the latest version of Minecraft
![2024-06-18_13 55 37](https://github.com/Sildurs-shaders/sildurs-shaders.github.io/assets/173204964/5a217357-…
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The generated header `ggml-vulkan-shaders.hpp` is 3 MB of generated binary from the packed Vulkan shaders. These should ideally be generated as a `make` or `CMake` target at build time instead of bein…
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### Problem
I notice some annoying moire patterns, especially with blocks fairly far away - like 300-400+
Note that these are due to mapnode boundaries that are rendered with a higher frequency …