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Hi,
I'm trying to use the prebuilt wheels (OpenUSD and MaterialX) on Windows 11 with Python 10.11, but when I try to run QuiltiX I get the following trace:
Traceback
```console
❯ pytho…
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[From the SideFX Forums:
](https://www.sidefx.com/forum/topic/89631/?page=1#post-390169)
> At the moment I get this error if I try and run houdini with your container. Hython and hscript work fine. …
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The role assignments from the aces_1.2 config have sometimes been controversial and should be re-evaluated for the new configs. The aces_1.2 roles were as follows:
```
roles:
color_picking: Ou…
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===================================BUG REPORT===================================
C:\AlexDocuments\houdini19.5\MLOPs\MLOPs\data\dependencies\python\bitsandbytes\cuda_setup\main.py:166: UserWarning: We…
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The version of boost libs used for the project is not same as that of `Houdini`. I think houdini uses `1.72.0-8` which doesn't have any headers for `json/*`.
If the plugin is required to be used in…
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When trying to cache SideFX labs, the copying always stalls
**Environment**
* windows-10.0.19045.SP0
* Rez version 2.112.0
* Rez python version Python 3.9.13
**To Reproduce**
1. Download la…
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I don't know how to run the software.
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**Describe the project you are working on:**
I trying make in-game character generator for godot from project MakeHuman. Like Skyrim or Fallout 3-4.
https://github.com/Lexpartizan/Go_MakeHuman_dot…
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I need to use MaterialX shaders for rendering in solaris, but as soon as I include them in a USD file, the geometry doesn't render in the Maya viewport. Basically making it impossible to work with ass…
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Hi,
I am trying to learn about the new bfr API
I have been testing with making stencil evaluation with my own sets of UVs, I am using bfr_tutorial_1_5 as a starting point.
Then I starte…