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Tilemaps are an incredibly easy way to create game worlds in 2D games, used in platformers, topdown games, strategy games, etc., so it might be worth considering to create an "official" tilemap implem…
ilexp updated
5 years ago
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## Story
As a swa student, I want to be able to move my 2d camera so that I can position submorphs in something like a camera morph and the control where the "camera" looks at and going left, righ…
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Get rid of left/right player movement controls and make the horizontal movement work more like a sidescroller.
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I'm unable to start the game. I get the following error:
Traceback (most recent call last):
File "sidescroller.py", line 24, in
spimg=[pygame.image.load("s"+str(i)+'.png').convert_alpha() …
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### Issue description or question
I am trying to get wallaby working in vscode using wallaby.json and have been running into issues on the tests output saying [Error] Failed to run compilers on src/r…
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This is exactly the same as (which I also posted)
https://github.com/mono/MonoGame/issues/1085
I haven't played around with MonoGame for a little while but I came back and the problem still exists. …
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https://github.com/Microsoft/AirSim/blob/master/docs/build_linux.md
I totally followed the link above, built the Unreal Engine out against
https://github.com/EpicGames/UnrealEngine/commit/af96417…
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Based on the https://github.com/armory3d/armory_examples/tree/master/tilesheet_walkcycle
I would like to request option to add "rotation constraints" and "position constraints" to the tilesheet ba…
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The current text in the README.md says this:
> glTF uses a right-handed coordinate system, that is, the cross product of X and Y yields Z. glTF defines the y axis as up.
Which way is forward? This…