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AdamsLair
/
duality
a 2D Game Development Framework
https://adamslair.github.io/duality
MIT License
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287
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Added a bounds check that prevents the editor from crashing when tileset sizes mismatch
#898
streepje8
opened
4 months ago
0
Ignore; submitted to wrong repo
#895
mslukebo
closed
2 years ago
1
Add a default testing / sandbox game plugin project to the main solution
#880
ilexp
opened
3 years ago
0
Added Canvas.DrawImage (#784)
#878
SirePi
closed
3 years ago
1
Duality Serializers should support updating an existing instance when loading
#877
ilexp
opened
4 years ago
0
Fix display of version info to no longer include launcher version.
#876
TheRut
closed
4 years ago
4
The Output folder now contains a lot of files that don't belong to Duality
#875
ilexp
opened
4 years ago
6
Fixed misspellings in a few summaries.
#874
mxmissile
closed
4 years ago
1
Editor wont launch
#873
mxmissile
closed
4 years ago
1
updated projectviewsettings
#872
Barsonax
closed
1 year ago
0
updated object inspector settings
#871
Barsonax
closed
4 years ago
0
update sceneViewsettings
#870
Barsonax
closed
4 years ago
1
Updated tilemaps settings
#869
Barsonax
closed
1 year ago
0
updated logviewsettings
#868
Barsonax
closed
4 years ago
4
update camview settings
#867
Barsonax
closed
4 years ago
1
Updated editorbase settings
#866
Barsonax
closed
4 years ago
0
Use duality serializer for editoruserdata
#865
Barsonax
closed
4 years ago
9
Make serializer work nicely with autoproperties
#864
Barsonax
opened
4 years ago
3
csharp_style_var_when_type_is_apparent to true
#863
Barsonax
closed
4 years ago
0
XElement does not work properly with duality serialization
#862
Barsonax
closed
4 years ago
0
Added XElement support to the serializer
#861
Barsonax
closed
4 years ago
0
Use duality serializers for EditorUserData
#860
Barsonax
closed
4 years ago
3
Fix exception in cleanup of serialization benchmark due to working folder being wrong
#859
Barsonax
closed
4 years ago
0
Cleanup InitDualityAttribute's
#858
Barsonax
closed
4 years ago
0
Added a duality test launcher for use in unit tests/benchmarks etc
#857
Barsonax
closed
4 years ago
3
Abstract away settings logic using composition
#856
Barsonax
closed
4 years ago
4
Refactor/rethink how duality handles settings
#855
Barsonax
opened
4 years ago
16
Consider changing code style to allow var when the type is apparent
#854
Barsonax
closed
4 years ago
5
[PR] The proj files have been updated to enable SourceLink
#853
JTOne123
closed
4 years ago
2
Add project settings and move launcher path to it
#852
Barsonax
closed
4 years ago
4
cleanup nightly builder, removing some unused code
#851
Barsonax
closed
4 years ago
0
moved sample runner to a second profile on the dualityeditor project
#850
Barsonax
closed
4 years ago
0
Cleanup launcher
#849
Barsonax
closed
4 years ago
3
Auto-adjust LauncherPath in Duality solution template to match executable name
#848
ilexp
closed
4 years ago
3
Turn the launcher exe into a library
#847
Barsonax
closed
4 years ago
5
Consider merging GameEditor / GameLauncher projects in the v4 template
#846
ilexp
closed
4 years ago
5
Installed sample project's "Data" / content files show up in VS
#845
ilexp
opened
4 years ago
10
Fixed VS Debug / Run for launchers in Duality project template
#844
ilexp
closed
4 years ago
1
Migrate performance benchmarks in unit tests to benchmarkdotnet
#843
Barsonax
closed
4 years ago
4
fix dotnet build not working
#842
Barsonax
closed
4 years ago
3
Fixed "First Session" dialog links
#841
ilexp
closed
4 years ago
0
Added a launcher class and use this to launch duality in the template
#840
Barsonax
closed
4 years ago
8
fix file lock issue when both editor and visual studio are open
#839
Barsonax
closed
4 years ago
0
Now the open source button looks recursively from the root for a .sln file
#838
Barsonax
closed
4 years ago
0
Updated copyright note in license info
#837
ilexp
closed
4 years ago
1
Merge master into release for 4.0.0-alpha0
#836
Barsonax
closed
4 years ago
0
Fix CI build removing the dotnet new template nupkg
#835
Barsonax
closed
4 years ago
0
Replaced Legacy .zip packaging with the new DualityTemplates .zip packaging
#834
Barsonax
closed
4 years ago
2
Copy nuget package to nugetpackage output and create nuget packag on build
#833
Barsonax
closed
4 years ago
0
moved solution file to root of the template, fixed naming typo in the editor plugin
#832
Barsonax
closed
4 years ago
0
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