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Hey, this plug-in looks really great, and it's something I haven't seen done well in the FOSS audio world.
It'd be lovely to be able to enjoy it on Linux as well - VST3 should work fine, but I've see…
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Hey there,
I've tried using the prebuilt binaries for macOS with my system and I get a very unhelpful error message from macOS:
![Translates to: The program "RAVE" could not be opened.](https://us…
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Following the instructions 1:1 does not create valid .pftrace files that can be used in perfetto.
Im on Ventura 13.6 and used the FetchContent cmake method.
When starting the session, a small .pftra…
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Hello I think the world needs a 64bit version of Livecut. I know my way around TypeScript, JS, Python, & C# but am relatively new to C++ & JUCE. I am willing to do any of the tedious refactoring tasks…
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Is there any way we can avoid that? Currently, the best approach we could find is to manually compile JUCE into a static library and then link that.
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Trying to open the xcode project in architecture/VST causes Xcode to complain:
```
The project at '/Users/asher/Projects/Source/faust/architecture/VST/VST.xcode' cannot be opened because it is in…
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Motivation
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New feature requested by @Spacechild1:
[...] what I would find really nice is a way to add custom extensions to scsynth and make them available to plugins without breaki…
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not sure if this is a bug or if im just missing one of the requirements (currently on macOS 11.0.1, gcc and make are installed)
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Because of licensing issues, Dplug forces the users to GPL their VST3 plugins, or writing their own VST3 bindings. I’ve look up how similar projects handle this.
[CPAL](https://github.com/RustAudio…
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Hi,
I'm trying to build SonoBus under FreeBSD, but it fails.
The reason is that many headers and libraries are installed under /usr/local/include and /usr/local/lib, instead of /usr/include and …