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Looking at the list of topics, it seems there is room for a short page on renderpasses.
Nothing extravagant, just a "heres what, why, when, and links to detailed descriptions" kind of thing.
I am w…
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Many applications, notably video conferencing, augmented reality, and video/image capture require access to the device's camera, which are numerous and high-resolution in modern mobile devices.
I o…
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The edges of models are very chunky and pixelated.
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### Current Behavior
When starting BOTW the emulator closes suddenly when loading shaders with the most recent drivers of AMD 24.8.1.
### Expected Behavior
No crash when start the game.
### Steps …
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Your tutorials seem to be focused on building one single static scene and doesn't elaborate on how to draw objects after everything is setup and running.
A chapter on 'Best Practices For Dynamic Sc…
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# App summary
- App name: MegaTagmension Blanc Neptune VS Zombies
- App serial: PCSE00832
- App version: 1.00
# Vita3K summary
- Version: v0.1.6
- Build number: 3101
- Commit hash: ht…
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### 🐛 Describe the bug
Running into an issue with the mobile_optimizer when using Vulkan as the backend.
```
elif backend == 'vulkan':
---> 67 optimized_cpp_module = torch._C._jit_pass_v…
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Hello. I am very new to Vulkan, but I was reading the [Frames in flight](https://vulkan-tutorial.com/Drawing_a_triangle/Drawing/Rendering_and_presentation#page_Frames-in-flight) section and I think I…
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### Launcher Version
1.1.7.4
### Device Information
Redmi note 11S, android 13, arm64
### Problem Description
I used the official latest release of the volcano mod and libraries respectively.
…
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# App summary
- App name: Call of Duty: Black Ops: Declassified
- App serial: PCSB00213
- App version: 1.00
# Vita3K summary
- Version: v0.1.2
- Build number: 1858
- Commit hash: https…