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caelunshun
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luminite
A game
Apache License 2.0
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[WIP] Maze generation and display
#19
caelunshun
closed
6 years ago
3
UI rendering
#18
caelunshun
opened
6 years ago
1
Instanced rendering
#17
caelunshun
opened
6 years ago
1
Maze generation
#16
caelunshun
closed
6 years ago
2
Lighting is off in the OpenGL backend
#15
caelunshun
closed
6 years ago
1
`combine_models` function doesn't offset indices
#14
caelunshun
closed
6 years ago
0
[WIP] Add separate OpenGL render backend using glium
#13
caelunshun
closed
6 years ago
0
Edges of objects are chunky
#12
caelunshun
opened
6 years ago
1
Support for OpenGL backend to support legacy devices
#11
caelunshun
closed
6 years ago
3
Support textures
#10
caelunshun
opened
6 years ago
0
Use depth buffers
#9
caelunshun
closed
6 years ago
0
Unit tests?
#8
caelunshun
opened
6 years ago
1
Multiple shaders
#7
caelunshun
closed
6 years ago
1
Sword model doesn't include textures
#6
caelunshun
closed
6 years ago
1
One uniform buffer per object - not one single buffer for all objects
#5
caelunshun
closed
6 years ago
0
Nothing draws
#4
caelunshun
closed
6 years ago
0
Segmentation fault when closing window
#3
caelunshun
opened
6 years ago
1
Support resizing
#2
caelunshun
opened
6 years ago
0
Panic when using DirectX 12 as backend
#1
caelunshun
closed
6 years ago
2