A 3D maze-based resource struggle game written in Rust.
Currently not even remotely working; this is an experimental project.
Graphics are done using gfx-hal.
The game is described better here.
Luminite can be compiled by running
cargo build --release --features={backend}
where backend
is your graphics backend of choice.
You can then run the binary under target/releases
.
If you don't want to compile Luminite yourself, precompiled binaries are available in GitHub Releases. Download the binary for your platform and run it.
All source code and other assets are licensed under Apache 2.0.