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Небольшое улучшение в виде отдельной опции в разделе Render flags - для энтити со значением SOLID (rendermode 4) не отрисовывать синий фон-заливку, чтобы они выглядели так же, как в игре, с прозрачнос…
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Voice support please
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It would be a good opportunity to slightly increase some max values.
Proposed limits are based on http://code.google.com/p/sing-engine/.
Relevant limits and value would be :
- MAX_MODELS 1024 (def…
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Hello!
I've been a fan of the French Half-life: Invasion (https://www.moddb.com/mods/half-life-invasion) mod since 2002.
In 2015 JujU (the mod's lead programmer) released it's source code on ModDB…
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https://youtu.be/PZuBv2uDVm8
Пробовал дебаггером выставить для host.features флаг ENGINE_COMPUTE_STUDIO_LERP, но на моё удивление ничего не изменилось.
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Вылет на андроид
Лог:
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Xash3D FWGS 0.20 (3400, 4c9b4dd, gotta-go-fast, android-arm64)
Game started at Jul26 2024…
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При переходе по Configuration -> Touch -> Touch buttons -> Editor – игра крашится.
Лог движка: [engine.log](https://github.com/user-attachments/files/16404719/engine.log)
Проверял на:
Xash3D FWGS v…
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- [x] Backport deadzone settings from upstream Xash3D and make deadzones user-defined.
- [x] Implement radial deadzone rescaling like in vitaQuake.
- [ ] Either implement Vita buttons as actual game…
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How do i gotta port it to arm, because i don't see any options for arm, im gonna port it for windows mobile 10, i have windows and ubuntu?
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I'm getting some errors like : **"Stack Smashing Detected"** on all servers
I dont know how this came out of nowhere , I never got this kind of error before.
I tried moving to another host, it worke…