-
```
First of all, libgdx is a great and amazing android engine, I love it, I used
it for my 2d game development now I want to walk into 3d, I test the examples
that is very nice when loading .g3d m…
-
```
First of all, libgdx is a great and amazing android engine, I love it, I used
it for my 2d game development now I want to walk into 3d, I test the examples
that is very nice when loading .g3d m…
-
Hi,
Server 2022 RDS session server.
GTX 1650 - Windows 10 516.93 Studio driver
Patch tested with - https://github.com/keylase/nvidia-patch/wiki/Verify-NVENC-patch#windows
nvidia-smi.exe --quer…
-
libOpenSLES: Too many objects, Leaving Engine::CreateAudioPlayer (SL_RESULT_MEMORY_FAILURE)
The issue appeared while running the game "Star Ocean -anamnesis-", a Japanese mobile game with relative…
-
## Description of the new feature
In a lot of game engines, there's a setting called "Render Scale" that, when set to lower than 100%, renders the game at lower than native resolution and scales it u…
-
### Is there an existing issue for this?
- [X] I have searched the [existing issues](https://github.com/4ian/GDevelop/issues)
### Describe the bug
![whaa](https://github.com/4ian/GDevelop/assets/81…
-
- [ ] Full public API DocC coverage
- [ ] Refactor all SwiftLint errors and warnings
Special DocC Pages
- [ ] Explain in detail: Game Lifecycle
- [ ] Explain in detail: Window Management
- [ ] …
-
### Tested versions
- Reproducible in: Godot Engine v4.3.dev.mono.custom_build.a47830c66 (double precision enabled)
- Not Reproducible in: Godot Engine v4.3.dev.mono.custom_build.a47830c66 (double p…
TCROC updated
8 months ago
-
```
What steps will reproduce the problem?
1. Scroll down in-game - graphics in the top half of the screen appear
incorrectly. Lower subtiles cover subtiles above them for whatever reason.
What is …
-
## Issue
### Server Setup Information
* Did you test in newest Wekan?: Tested in 7.37
* Did you configure root-url correctly so Wekan cards open correctly (see https://github.com/wekan/wekan/…
HMGG updated
5 months ago