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Hello,
First of all thanks alot for making this app for IOS!
I love it but I only miss one thing: to be able to hear myself.
I have a really good closed headset and I cannot hear myself speak becaus…
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When the C/C++ backend is rewritten in Rust, it needs to make sure the performance is not dropped (Rust version might not outperform the C backend at first when it's directly translated). When we do s…
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### Package name
cardinal
### Package homepage
https://cardinal.kx.studio/
### Description
A modular synthesizer plugin & standalone app available in AudioUnit, CLAP ([WIP](https://gith…
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Current stabilized fluidsynth is 1.1.11, while 2.0.4 is keyworded.
Requirement for fluidsynth >= 2.0.1 is from configuration.
I can't find, where it is defined before runing src_configure(). The o…
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```
./run.sh allocore/examples/graphics/pickRay.cpp
...
/usr/local/Cellar/cmake/3.3.2/bin/cmake -E cmake_link_script CMakeFiles/allocore_examples_graphics_pickRay.dir/link.txt --verbose=1
/Application…
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@BinaryBrain reported the following issue on Twitter: https://twitter.com/Binary_Brain/status/425451976353001472
I tried running the sine test for node-cubeb and got the following results (along with…
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I've been using a single C header file library for my audio back-ends called miniaudio (https://miniaud.io). It allows compiling code on Linux/macOS/Windows to use audio I/O without installing any oth…
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```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
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```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…
-
```
What steps will reproduce the problem?
1. Build idoubs an run in iPhone 5.1 simulator
2. Register to a sip gateway
3. Make a call to another sip client
What is the expected output? What do you se…