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I'm unable to build the `egowall` project because of cryptic message:
```
Could not load 'BABYLON'
```
Ideally, I'd like:
- steal-tools to work
- or if it is a problem with my code, to giv…
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Hi Naxela. Is it possible to create lightmaps per material instead of per object for use in Babylon.js? Right now Babylon can load lightmaps per material and not per object, at least from their scene …
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Link to forum: https://forum.babylonjs.com/t/babylon-editor-how-to-edit-a-material-in-mesh-viewer/25111
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This library seems to fail for a great many gemini severs that work fine with browsers like Lagrange and Amfora.
The `gemini://gemini.circumlunar.space` capsule is fetched without issue.
```
bj…
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Babylon has neat things in my opinion:
* plugin system which makes it easy to add new syntax which people probably use and compile it down with babel
* support for more language which build on top o…
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Great Job! I think add js files to assets folder will make life easier.
```
```
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# Overview
The `Blob` function is currently stubbed in [Babylon.js `nativeEngine.ts`](https://github.com/BabylonJS/Babylon.js/blob/3b1e55ba7dc503b57cbd8a8f0e9e63ef231afac7/packages/dev/core/src/Eng…
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When in XR multipoint scaling of the 6DoF doesn't work correctly. The mesh either scales incorrectly or moves to a different position when one of the hands is triggering a pointer up.
An initial so…
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It is possible to port it to the web(webgl or webgpu)?
I want to use it on website,and engine is Three.js or Babylon.js
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# Overview
The `URL.createObjectURL` and `URL.revokeObjectURL` functions are currently stubbed in [Babylon.js `nativeEngine.ts`](https://github.com/BabylonJS/Babylon.js/blob/3b1e55ba7dc503b57cbd8a8…