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This issue is likely due to the `_set_terrain` function inside of `tile_map_gaea_renderer.gd`.
Our `set_cells_terrain_connect` calls are updating the connections over an entire chunk's worth of til…
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## Problem Statement
Currently, the Sentry SDK loads all configured modules (error tracking, performance monitoring, session replay, etc.) regardless of their sample rates. This means users who will …
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### Motivation.
vLLM currently has a usage reporting feature https://docs.vllm.ai/en/stable/serving/usage_stats.html to inform us what features can be safely deprecated or what hardware to improve pe…
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### What is your issue?
_I think that this is a longstanding problem. Sorry if I missed an existing github issue._
I was looking at an Dask-array-backed Xarray workload with @phofl and we were bo…
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### Description
If I use Nvidium as an performance Mod after a short time I dont see the chunks anymore only anti-xray ores.
### Reproduction Steps
Server: bukket 1.21.1
Plugin version: 5.5
Minec…
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### What Roadmap is this project for?
Backend roadmap
### Project Difficulty
Intermediate
### Add Project Details
You are required to build a streaming server using Node.js and TypeScript that ca…
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We want to be able to create, combine, serialize, and use manifests that point to very large numbers of files. The largest Zarr stores we already see have `O(1e6)` chunks per array, and 10's or 100's …
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### Is your feature request related to a problem? Please describe.
Currently everything within the camera frustum is rendered, regardless of whether it's visible or not. This is a clear unnecessary d…
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These optimisations should provide another big performance boost to the rendering (cf: this [excellent video](https://www.youtube.com/watch?v=40JzyaOYJeY) on the topic)
- [x] 1 chunk mesh per face ty…
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### Minecraft Version
1.21.1 (LTS)
### Mod Loader
Forge
### Mod Version
waystones-neoforge-1.21.1-21.1.5.jar
### Describe the Issue
I tried jump from one Waystone to another and b…