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**Current behaviour**:
When a trail of Doomfire and Molten Flame (from bosses Archimonde and Supremus) despawn, the entire chain of fires in a line go away at the same time.
**Expected behaviour**…
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### Feature description
I feel like flame throwers should be more true to there actual IRL counterparts e.g the flame should be effected by gravity the flame should stay on the ground and burn for a …
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### Describe the Bug
the game has IPU issues in the battle mode
just to note this is a long term issue its mentioned on the compat forum page back in 1.3
their is a patch mention on the c…
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I've written a function that might be worth including in this package (or something similar). I sometimes end up in a situation where it's very difficult to distinguish between parts of a function ins…
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can i call you mine aye
can i call you mine aye eey aye
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Using the latest version.
kubectl flame authz-7b995986b4-xddkf -n test -l java
Verifying target pod ... ✔
Launching profiler ... ❌
pod failed
when i look into the pod logs i see this.
kub…
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I want to add a program for FLAME in python
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- [x] Handlers on item also proc on the item itself without it being used on a tool.
- [x] Feature section in the tooltip works fine on arrows, not on normal tools.
- [x] Need a way to synchronize…
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If I have a burning object in my inventory, and dip it into a bottle of vodka, the flames are doused just as if I had dipped it into any other liquid. I don't have much personal experience combining f…
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The sound loops very short and sounds like a machinegun when standing at this spot. Maybe because all sound sources play at the same time but out of sync? Can something be done about this?
![screensh…