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Hence I use OS for astronomical education, I would love to see more details on the suns surface. I would like to show my students sunspots, solar flares, granules and other observable details in a hig…
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Suggestion from Steam user Frying_Dutchman
Allow slider for multiple suns.
Other possible features:
- Sun intensity (e.g. more = hotter, have influence on temperature + solar flares).
- Binary…
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- [x] get count of flares per flaring location
- [ ] overlay trace onto methane and AOD maps
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In general, Material Design list views support flares and, optionally, long-press actions. The list view used by Browser should be updated to support these.
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I've recently noticed that since the addition of the new, reworked materials to allow pssm shadows on objects, that flares from vehicles, or any source, no longer cast light onto objects in the game.
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### Godot version
4.2 rc1
### System information
Windows 11, RTX 2070 Super
### Issue description
Additive materials don't seem to play nicely with FSR 2, as you can see in the below vi…
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Occasionally we see segfaults from osquery (for example, https://github.com/kolide/launcher/issues/1773), and these are tough to debug with the information we currently. We have logs from osquery, but…
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Although I have set it to only add nodes in the right, adding nodes still flares out on both sides and the points often drift and are not compact, so I look forward to improvements later.
![image](ht…
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### Testmerges
#6071: '[V] Sorokyne Strata: fixes and changes .' by Venuska1117 at commit 77b1ffb107#6304: 'STEEL DIVISON (Re-introduces 200 pop locked tank) [CODE BOUNTY]' by Red-byte3D at commit b5…
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The lens flares seems to be working only when not in play mode. It shows up in the editor and game preview but when the game is running it will go away. Unity 2021.3.19. Any thoughts on how to get thi…