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Some of the wrapped graphics APIs have concept of named colors (eg. NSColor on macOS). These could be system colors (eg. window background, border color) or custom catalog colors. Converting them to t…
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Hello there!
I'm trying to recover IGC build in conda-forge, however faced few issues.
~First of all I've been able to compile the package locally, but on the CI it fails with this kind of erro…
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### Describe The Bug
When enabling [Vulkan synchronization validation layers](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/VK_KHR_synchronization2.html), I get at least 2 valid…
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## What problem does this solve or what need does it fill?
Certain Bevy APIs (such as [RenderDevice::poll](https://docs.rs/bevy/latest/bevy/render/renderer/struct.RenderDevice.html#method.poll) and…
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I would like to propose additional APIs for the GPU subsystem that allows an application developer to access the internal platform-specific objects similar to how `SDL_GetWindowProperties` allows acce…
Helco updated
3 weeks ago
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Hello, I'm investigating the behavior of interop functions for device memory allocations.
I have stumbled upon [this spec](https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/vkGetMem…
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Welcome! With 2020 already in full swing, I would like to outline some plans for Armory architecture in the upcoming year. 🔨
- Move rendering to [Graphics5](https://github.com/Kode/Kinc/tree/maste…
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Hi, great work first.
I am currently using this for performing complex gestures on Android boxes.
I am trying to perform a long gesture trail described by an array of points.
One thing I noticed is th…
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### Describe the feature request
When using DirectML, we have access to any DirectX 12 device and can run a model on that device provided it supports the required operators. However, there is no docu…
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Originally reported by: **Anonymous**
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I have a problem with Scene Builder's CSS Analyzer but only on Windows.
I have 2 environments (Windows 7 and Ubuntu 1…