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Some HDR TVs have the issue of being too dark in HDR mode, to the point that turning the TV brightness up all the way can't fix it. This can be circumvented on consoles by turning the HDR brightness d…
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In the [IETF last-call review](https://www.w3.org/Search/Mail/Public/search?hdr-1-name=subject&hdr-1-query=draft-ietf-httpbis-compression-dictionary&index-grp=Public_FULL&index-type=t&type-index=ietf-…
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### Detailed Description of the Problem
In a system that receives about 100 rps, we're seeing about 2-5 requests per hour terminate mid-response with termination state `ID--`, leading to client sid…
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### Description
We doing [delegated gateway](https://kuma.io/docs/1.6.x/explore/gateway/#delegated) with OCP router we're having issues linking to an external service.
This seems to be mainly caus…
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I understand it's probably not a priority but it's 2024 how come this app doesn't have it?
Does the Dev have a side job as an optician and wants people coming to his clinic?
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As the title say, having both flags breaks the adaptive-sync, having only HDR working.
Edit: what actually breaks adaptive-sync is `-steamos3` that is necessary for `--hdr-enabled` to work.
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It would be nice to have
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I always have HDR enabled in windows 11 (not the auto hdr)
But with this game (Tomb1Main) latest version, the game is darker and when i exit the game it keeps my screen dark, where i then have to t…
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As we know, steam overlay is broken unless Gamescope WSI is disabled, which is required for HDR gaming.
So currently steam overlay loads and can capture inputs just fine, but when you toggle the ov…
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### Detailed Description of the Problem
**Summary:**
[Upgrading](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Upgrade) a HTTP connection to TCP no longer work for versions greater t…