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Summary:
1. When using minetest as a server, many files are at risk from dataloss and corruption, including: env_meta, player profiles, and all mods that store data in text files... (the map.sqlite is…
ghost updated
2 weeks ago
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Double chests from Quark mods, Abnormals mods, are not checked.
![image](https://github.com/DAQEM/GriefLogger/assets/147491823/fba03cac-65ce-47e6-9a1f-8141f4a525d7)
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Dobrý den,
při validování balíku periodiky, komplexní validátor 2.2.1 ukazuje warning v bibliografických metadatech typu BIBLIOGRAPHIC_METADATA_MATCH_PROFILE_TITLE : MODSMD_TITLE_0001: /mods:mods/…
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introduce two lists of mods:
- the list on the left should be a list of all available resolved mods
- the list on the right should be the mod list of current profile
- by dragging and/or double-cli…
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You shouldn´t mess with other mods privs just for rank nametags
https://github.com/Salzar-R2D2/StaffRanks/blob/ecd40e160ac187bcfc1d211bbfc6cc85369a948e/init.lua#L27-L31
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I'm building a modpack and was testing if Trickster would work in it but when I open the Top Hat item my game crashes. I tried it without any other mods and the crash didn't happen so it's probably a …
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Mods I have created and manually added to my content folder (without uploading them to Steam because they are just personal mods) do not show anymore with this latest update.
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We need a way to add ruined models for other items.
Let's say, it's a config array of item IDs ike "modname:item_name". If a broken item is there, RuinedEquipment looks for a broken item model in "mo…
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Hi,
I'm currently running the game through Crossover on macOS. I'm not sure why, but the multiplayer mod isn't loading properly. If I manually place the BeamMP mods in the default mod folder of my …
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Game Version
4.11.12
### Describe the bug
Since updating to game version 4.11.12, my mods have disappeared f…