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Reloaded-Project
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Reloaded-III
[WIP] Formal Specification for the Next Iteration of Reloaded
https://reloaded-project.github.io/Reloaded-III/
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TinyVG Test Data for Vector Graphics in UI
#29
Sewer56
opened
1 week ago
0
Investigate Delta Compression for Event Timestamps
#28
Sewer56
opened
3 weeks ago
0
TODO: Document Idea of Game Update Checking Bot with Signature Scanning Validation
#27
Sewer56
opened
1 month ago
0
TODO: Don't store update info in Package-Metadata (it bloats loadouts), Instead Publish GitHub Repo with Update Info for Each Mod as a Fallback if Central Server Fails
#26
Sewer56
closed
1 month ago
0
Make Sure Mod Metadata has Icons for All Sizes defined by Loadout Metadata
#25
Sewer56
opened
1 month ago
0
How can Tools use Reloaded3 Standard Directories
#24
Sewer56
opened
1 month ago
0
Tiered Storage
#23
Sewer56
closed
1 month ago
0
Distributing Modding Tools as Packages
#22
Sewer56
opened
1 month ago
1
Use ZStandard --patch-from
#21
Sewer56
opened
1 month ago
0
Benchmark After How Many Files does Opening Slow Down on a Cold File Open
#20
Sewer56
opened
2 months ago
0
Some Serialization Numbers
#19
Sewer56
opened
2 months ago
0
Communicate Mods as 'Layers' in terms of UX
#18
Sewer56
opened
3 months ago
0
Example of Mod Binary Size Blown up due to 3rd Party Libraries
#17
Sewer56
opened
5 months ago
0
[R3] Speed up hashes by doing hashes of smaller file chunks.
#16
Sewer56
opened
5 months ago
0
Replace Instruction Sets with Microarchitecture Levels for x86
#15
Sewer56
closed
2 months ago
1
'Features'
#14
Sewer56
opened
6 months ago
2
Memory Limits for Embedded Environments
#13
Sewer56
opened
6 months ago
0
Idea: Add an Import Directly to PE Import Table
#12
Sewer56
opened
6 months ago
5
Client <-> Server Architecture
#11
Sewer56
opened
7 months ago
1
For Rust Minimal Binaries (<20kB user code), Merge .text, .rdata, .pdata
#10
Sewer56
opened
7 months ago
0
Ability to Disable Alphabetical Sort in Disabled Mods
#9
Sewer56
opened
7 months ago
0
Ability to Sort/Reorder Games on Spine
#8
Sewer56
opened
7 months ago
0
Sections: 'Instructions for Modding Sites' , 'Instructions for Publishers'. in case a curious person ever shows up.
#7
Sewer56
opened
8 months ago
0
TEMP/WIP [IDEA] 'Offline Mods' & Collections & Events
#6
Sewer56
closed
1 month ago
1
TEMP/WIP [IDEA] Per Game & Global Mod Configurations
#5
Sewer56
opened
9 months ago
0
TEMP/WIP Reminder to Add Flag for 'Supports Loading at Runtime'
#4
Sewer56
opened
10 months ago
0
TEMP/WIP [IDEA] DRM Detection
#3
Sewer56
opened
11 months ago
4
TEMP/WIP [IDEA] Integrity Checks (Game & Mod)
#2
Sewer56
opened
1 year ago
0
TEMP/WIP [IDEA] R3 Workflows
#1
Sewer56
opened
1 year ago
0