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Hi - i'm sorry to butt in on your project like this, but i couldn't find an alternative to contacting you.
Your MOHAA Stalingrad map for pavlov is not showing up for me anymore, and the link to its …
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**Describe the bug**
On one of my computers, the text rendered by the draw function below shows up as garbage.
```rust
fn draw(&mut self, ctx: &mut ggez::Context) -> ggez::GameResult {
gra…
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About 2 weeks ago, I got an offer from a game development company. Currently I can't tell you the name of the company neither details about a possible contract for secrecy clauses but it's something w…
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Hi guys
What is the current state of affairs with openmohaa?
Has there been any progress on UI? What makes the current client unusable? (I was under the impression MP was fully playable?)
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Hello
I was wondering if this works for Medal of Honor? I downloaded this one but after I run the stats using web browser (vsp.php) I get an error: log type not recognized.
The downloads on kr…
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**[Original report](https://bitbucket.org/basrieter/xbmc-online-tv/issue/1004) by Mohaa (Bitbucket: [MoZei](https://bitbucket.org/MoZei), GitHub: [MoZei](https://github.com/MoZei)).**
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Hello,
Is it possible that you can add support for MOHAA?, I tried but cant get it. It uses gamespy if I'm right. But, somehow it is not working for me.
I have a server for testing and its working…
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Opening file D:\Games\Call of Duty\Main\maps\credits.bsp
BSP v59 (Call of Duty)
Internal version number: 1347633796 (TYPE_COD)
Planes lump: 7880288 bytes, 492518 items
Texture lump: 272 bytes, 3 items…
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I don't know why, but the x86 version spits out "warning: linker file unused because linking not done" when compiling the x86 version of Spearmint. This doesn't happen with my 55a0a0e fork on my page.…
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I have noticed quite a few warnings when I try to compile Spearmint, it doesn't stop compilation however. Mind taking the time to fix them, Zack?