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openmoh
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openmohaa
Open re-implementation of Medal of Honor: Allied Assault with modern features and bugfixes from ioquake3
GNU General Public License v2.0
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(MoHAA) Cheat codes turn off the intro
#402
gbudny
opened
19 hours ago
1
Crash loading levels (gcc optimizations enabled)
#401
Cowcat5150
opened
5 days ago
0
sequenced packet without connection
#400
bulldozerecske
opened
5 days ago
0
Increase sphere light limit
#399
smallmodel
closed
5 days ago
0
Sun shines through closed doors
#398
bulldozerecske
opened
5 days ago
0
Don't make the player not solid in a vehicle slot
#397
smallmodel
closed
6 days ago
0
(SH & BT) player invulnerable from own grenades in mortars
#396
bulldozerecske
closed
6 days ago
0
(SH & BT - mohdm1) blinking foliage
#395
bulldozerecske
opened
6 days ago
1
Fix IsOpen event not being used
#394
smallmodel
closed
6 days ago
0
Fix TIKI_ParseAnimations incorrectly swallowing the full animation file
#393
smallmodel
closed
6 days ago
0
Don't set the entity angles immediately during glue
#392
smallmodel
closed
6 days ago
0
Set the correct number of bits for the large bullet flag
#391
smallmodel
closed
6 days ago
0
(AA - m3l2) jeep spawns in the air
#390
bulldozerecske
closed
6 days ago
0
(SH - m5l2b) incorrect naming
#389
bulldozerecske
closed
6 days ago
4
Fix sound event being posted with incorrect arguments
#388
smallmodel
closed
6 days ago
0
(AA CustomMap - test_fahaz) failed to set emotion for bots
#387
bulldozerecske
closed
6 days ago
0
(SH & BT - m4l0) error CL_ParseServerMessage
#386
bulldozerecske
closed
6 days ago
0
(BT - Bizerte Harbor) cannot close windows
#385
bulldozerecske
closed
6 days ago
0
(Basic training) The missing objectives
#384
gbudny
closed
6 days ago
1
Fix wrong pointer type passed to strncmp
#383
smallmodel
closed
1 week ago
0
build failure on Fedora 41 x86_64 with gcc 14.2.1
#382
bf2006a
closed
1 week ago
0
Set the blue component of the temp model entity
#381
smallmodel
closed
1 week ago
0
Set the render effect of skyportal and skyentity when adding them to snapshots
#380
smallmodel
closed
1 week ago
0
Fix the destroyed model of specific throbbing boxes
#379
smallmodel
closed
1 week ago
0
Handle bigger offsets in sample_ms_offset()
#378
smallmodel
closed
1 week ago
0
Game syncs to wrong display device on nVidia GPU
#377
mohaa-man
opened
1 week ago
2
In-game server browser hangs/crashes the game if no response from server
#376
mohaa-man
opened
1 week ago
0
Visible seams in main GUI/menus, and in rendered sky
#375
mohaa-man
opened
1 week ago
1
Most keyboard input doesn't work until you click somewhere in the game window
#374
mohaa-man
opened
1 week ago
0
In-game Taunts Don't Work
#373
mohaa-man
opened
1 week ago
0
(MoHAA) OpenMoHAA doesn't play the whole intro
#372
gbudny
closed
1 week ago
0
When paused, keep in sync with the server time
#371
smallmodel
closed
1 week ago
0
(SH - t1l3) missing destroyed flak model
#370
bulldozerecske
closed
1 week ago
0
(SH - t1l2) lag when switching between cinematic and menu
#369
bulldozerecske
closed
1 week ago
0
(SH - t3l1) fire fx in the sky
#368
bulldozerecske
closed
1 week ago
0
(SH - mp_malta) blinking bulletholes on decals
#367
bulldozerecske
opened
1 week ago
0
(SH - mp_malta) purple bullet impact particles
#366
bulldozerecske
closed
1 week ago
1
Correctly copy data on big-endian
#365
smallmodel
closed
1 week ago
0
Don't set the label shader if the specified material name is not valid
#364
smallmodel
closed
1 week ago
0
Fix loading screen being incorrectly displayed
#363
smallmodel
closed
1 week ago
0
(Mohaa - m1|1) The loading screen isn't correctly displayed
#362
gbudny
closed
1 week ago
1
Allows to build against system libs instead of bundled copy
#361
twolife
closed
4 hours ago
5
UINotepad fixes
#360
pryon
closed
2 weeks ago
1
Fix a few typos
#359
twolife
closed
2 weeks ago
1
(MoHAA/Spearhead/Breakthrough) The sound disappears when I turn off/on the real dynamic lighting
#358
gbudny
closed
3 weeks ago
1
Not an issue , but a question.
#357
darkstar252
closed
3 weeks ago
2
(Breakthrough - e1|2) Some areas of the ground aren't correctly displayed
#356
gbudny
closed
3 weeks ago
3
recent build failures for 14d1fae with gcc 14.2.1 and clang 18.1.8
#355
bf2006a
closed
1 month ago
1
server: sv_game: use generic CM_ModelBoundsFromName in SV_SetBrushModel
#354
a1batross
closed
1 week ago
1
Local servers browser bug
#353
ysdragon
closed
3 weeks ago
1
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