-
```
A terrain framework, should, at the least, provide the ability to load a
heightmap from disk and texture it with texture splatting and a lightmap.
More advanced features include streaming terrain …
-
```
A terrain framework, should, at the least, provide the ability to load a
heightmap from disk and texture it with texture splatting and a lightmap.
More advanced features include streaming terrain …
-
Are there any plans to support a generic octree data structure? It's an extremely useful thing to have, but the current implementation seems to be heavily tied into the Drawable/Rendering subsystem.
-
Hi guys!
I've been developing a game, which is going great thanks to the help of THREE, but for several months now I haven't been able to address a serious performance issue in the physics/ray-castin…
-
# Factions
This is brought over from the posts on the forum to track my implementation/experimentation progress.
People seem mostly concerned about what happens within the areas defined by the facti…