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**Unity VideoPlayer component rendered with slowed down video**
Reproduceable on iOS
Unity VideoPlayer component on scene was rendered slowed down approximatively at x0.5 speed in captured video. …
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**Description**
When trying to use the "mediaPlayer.PlatformOptionsAndroid.fileOffset" functionality, the player simply plays from the beginning of the video rather than from the offset. This happens…
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**Describe the bug**
This bug and problem is divided into 2 parts:
1. The main part is, if we try to open a 10-bit video file, it will crash the Unity editor (when you exit play mode) and the stan…
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**Describe the issue**
I'm trying to cache some HLS protected videos in mobile platforms (Android/iOS).
I'm able to create a custom HTTP Header and play these protected videos by setting some keys …
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Problem description:
As title, I buy Core Moblie Version
and import from package but still import a trial version.
How should I do?
I am check the platform I run is Android. My Unity versio…
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Hi,
I am having trouble playing .avi HAP files encoded with FFmpeg. Specifically, the line 194 of _ofxDSHapVideoPlayer.cpp:_
`int sz = (*(uint8_t *)ptrBuffer) + ((*((uint8_t *)(ptrBuffer)+1))
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**Describe the issue**
Hello,
We are encountering an issue where our application crashes immediately after launching when using the AV PR…
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**Question**
Hello,
I am using AVPro Media Player to play videos on my Xiaomi Redmi Note 9 device. I need to play transparent videos (with an alpha channel). I would like to know if this feature i…
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When trying to change the stereo mode at runtime, nothing happens. This is needed for 3D VR video as otherwise menus and annotations spawned in front of the video are difficult to focus on. This is …
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Hello, I've noticed that AVvideopro by default seems to prefer to keep the video running smoothly than to drop frames. However in the project we are currently working on it is essential that the timin…