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ViteJS and vite-plugin-svg-spritemap supports Bun, see https://bun.sh/guides/ecosystem/vite. Check the support of the plugin + add CI test.
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Simple imperative example can be found [here](https://playground.babylonjs.com/#YCY2IL#3). Declarative implementation, the way I see it, could look something like this:
``` javascript
const Player…
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I'm sorry if it sounds obvious for you guys but I don't know how to export every animation in a single spritemap. If I try to select multiple symbols, there isn't the option.
I need to figure out how…
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### Versions
- slice-machine-ui: 1.24.1
- node: v20.11.0
### Reproduction
I can't provide a reproduction, it's only happen on my colleague device. It tells me he doesn't change a thing on hi…
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Hi @Applelo
While building the project it gives such messages when using in sprite view styles
"didn't resolve at build time, it will remain unchanged to be resolved at runtime"
Is this normal?
…
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@Applelo Hi
I found a critical bug, your plugin doesn't work in dev, build modes. I have done everything as specified in README. I get this error on output:
```
bun run dev
$ vite
file:///hom…
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Warnings on dev mode:
`plugin 'vite-plugin-svg-spritemap:dev' uses deprecated 'enforce' option. Use 'order' option instead.`
`plugin 'vite-plugin-svg-spritemap:dev' uses deprecated 'transform' opti…
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Would it be possible to remove the hash from the Vite manifest key output, so like this:
Instead of
```
"spritemap.2ffa3d27.svg": {
"file": "assets/spritemap.2ffa3d27.svg",
"src": "sp…
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Thank you to share this amazing project. But I got some problems with setup on my vue2 project.
ERROR in /Users/---/Developer/**/node_modules/@vueuse/sound/dist/esm/src/types.d.ts
1:35 Could not…
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Great work on the plugin!
When I use the SASS mix here with `type: fragment`:
https://github.com/SpiriitLabs/vite-plugin-svg-spritemap/blob/a215dc79b7685bd47c89c0f6614eeceb1ec63341/demo/basic/src/…