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Dot-Stuff
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flxanimate
Adobe Animate's texture atlases player for HaxeFlixel
MIT License
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Use `haxe.io.Path.normalize()` instead of `.split('\\').join('/')` in `FlxAnimateFrames.hx`
#59
ninjamuffin99
opened
1 day ago
0
stuff
#58
Cheemsandfriends
closed
2 weeks ago
0
Optimize loading
#57
NeeEoo
closed
1 month ago
0
Simplify bitmap remove function
#56
ACrazyTown
closed
2 months ago
1
Allow VS Code completion directly from the project folder
#55
ACrazyTown
closed
2 months ago
1
Fix path in include.xml
#54
ACrazyTown
closed
2 months ago
1
change the flxelement json parsing so we dont need an array sort
#53
ninjamuffin99
closed
2 months ago
1
Mask stuff
#52
Cheemsandfriends
closed
2 months ago
0
Fix incorrect props
#51
NeeEoo
closed
3 months ago
0
Funkin dev tweaks
#50
EliteMasterEric
closed
4 months ago
3
Optimization + Fixes + Tabs
#49
NeeEoo
closed
6 months ago
0
Fix crashes & remove leftover debugging
#48
ACrazyTown
closed
7 months ago
0
[BUG]: Specifying 'null' for the Path of FlxAnimate can cause a hard crash
#47
EliteMasterEric
opened
7 months ago
0
[BUG] HTML5: Some symbols not rendering properly
#46
EliteMasterEric
opened
7 months ago
1
Fix Typo
#45
NeeEoo
closed
7 months ago
1
[HELP] I just don't really know how to export texture atlases
#44
Chidubemmo
closed
11 months ago
2
init callbacks in FlxKeyFrame
#43
ninjamuffin99
closed
11 months ago
0
Fix a camera issue.
#42
EliteMasterEric
closed
4 months ago
3
Revert "upkeep for recent flixel changes"
#41
Cheemsandfriends
closed
1 year ago
0
upkeep for recent flixel changes
#40
Geokureli
closed
1 year ago
1
Fix error, while building with flixel 5.3 or higher
#39
AltronMaxX
closed
1 year ago
0
Anim callback
#38
ninjamuffin99
closed
1 year ago
0
Fix FlxSound deprecated old package warning
#37
MaybeMaru
closed
1 year ago
0
Formatted Source files
#36
MAJigsaw77
closed
1 year ago
0
onComplete runs even when loopType is loop, and setTheSettings change
#35
ninjamuffin99
closed
1 year ago
0
[ENHANCEMENT]: Implement filters that OpenFL doesn't provide
#34
Cheemsandfriends
opened
1 year ago
0
Optimizations + Fixes
#33
NeeEoo
closed
1 year ago
0
[BUG]: Cannot scale atlas sprites
#32
EliteMasterEric
opened
1 year ago
0
[BUG]: Frame callbacks being called inconsistently.
#31
EliteMasterEric
opened
1 year ago
0
[BUG]: Width and Height return inaccurate values
#30
EliteMasterEric
opened
1 year ago
0
[BUG]: Setting angle not working
#29
utaner
opened
1 year ago
0
Fix #25 + change when to allow mouse input
#28
ACrazyTown
closed
1 year ago
1
Fix FlxAnimate sprites not rendering correctly on multiple cameras
#27
YoshiCrafter29
closed
1 year ago
1
[BUG]: "Class<flixel.FlxG> has no field mouse" compiler errors
#26
jaydix
closed
1 year ago
2
[BUG]: FlxAnimateFrames issue whenever you're using haxe 4 to 4.2
#25
Cheemsandfriends
closed
1 year ago
0
a FlxAnimateFrames building problem
#24
Tortu152lol
closed
1 year ago
6
[ENHANCEMENT]: Accurate hitboxes
#23
ACrazyTown
opened
1 year ago
1
Fix "Single Frame" mode not working.
#22
DillyzThe1
closed
1 year ago
8
Update the FlxAnimate logo:)
#21
bog4d
closed
1 year ago
1
update to clear shit up
#20
Zoardedz
closed
2 years ago
8
so like
#19
Zoardedz
closed
2 years ago
3
[BUG]: Render disparity between two Animate versions
#18
ACrazyTown
closed
2 years ago
6
Updated sample project for compatibility.
#17
EliteMasterEric
closed
2 years ago
2
[BUG]: Anims go fucked up in new version
#16
Cheemsandfriends
closed
2 years ago
1
Revert "Look"
#15
Cheemsandfriends
closed
2 years ago
0
Look
#14
Cheemsandfriends
closed
2 years ago
0
Fix "Null Object Reference" in FlxInstance and clean up FlxAnimate
#13
ACrazyTown
closed
2 years ago
1
fix some label stuff
#12
AbnormalPoof
closed
2 years ago
1
[BUG]: Project closing instantly on C++ targets
#11
ACrazyTown
closed
2 years ago
10
[BUG]: Crash thingy
#10
Cheemsandfriends
closed
2 years ago
1
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