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Currently the server can tell a client to reconnect to a different port. I would like to also allow redirection to another ip.
heinrich was concerned about security. I would like to reopen this dis…
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```
cd gamenet/generate
python3 serialize.py --version 0.7 raw/teeworlds-0.7.5.py > spec/teeworlds-0.7.5.json
```
causes a diff on current master. That should probably be checked in the CI
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Nice stuff! Probably also multiplayer, just for the lulz.
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In Teeworlds / means nothing but in DDRace it does, so for people who have their names starting with / the server should replace it with _ or just shifts it 1 character and add a space in the beginnin…
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I'm currently trying to play DDNet on an Intel XPS 13, but it randomly gives mini freezes that end up with gameplay.
I believe it is a problem with the DDNet in particular with the intel integrated…
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### Describe the project you are working on
A Fast-Paced MP FPS.
### Describe the problem or limitation you are having in your project
There's no easy way to interpolate multiplayer propertie…
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I don't know if its a bug or intended. But killing spree messages don't appear anymore.
I think they should be shown in chat like in 0.6.
It just feels good to see how you are owning and to know…
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Players should know when they will get unfrozen
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**The purpose of the issue to discuss and track ideas toward server-provided assets.**
It would be cool to have support for:
- [server-side skins](https://github.com/ddnet/ddnet/issues/7297)
- [s…
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